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IDProjectCategoryView StatusDate SubmittedLast Update
0008259Dwarf FortressDwarf Mode -- Jobs, Building Construction and Destructionpublic2014-09-08 07:532014-09-08 09:07
Reporterptb_ptb 
Assigned ToFootkerchief 
PrioritylowSeverityminorReproducibilityalways
StatusresolvedResolutionduplicate 
PlatformPCOSWindowsOS Version7
Product Version0.40.11 
Target VersionFixed in Version 
Summary0008259: Creek surface changes to dirt when you construct / deconstruct on top of it.
DescriptionThis is really part of the whole weirdness that is "creeks" in Dwarf Fortress. 7 deep water that is shallow enough to walk across. It might be considered a feature. Basically, though, if you build construction (e.g. floor, wall, etc.) across a creek surface and then deconstruct it you are left with dirt (furrowed loam, sand, etc.) over the 7/7 water tile below.

Ideally, I suppose, it should revert to the 'creek' surface.
Steps To Reproduce1. Find creek.
2. Build floor tiles across creek.
3. Deconstruct floor tiles.
Additional InformationIf you wanted to make creeks more 'natural' I suppose you could make them solid and water-bearing (like a slow aquifer) and have them be usable as a water source.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0001256new Brook issues 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2014-09-08 07:53 ptb_ptb New Issue
2014-09-08 09:07 Footkerchief Relationship added duplicate of 0001256
2014-09-08 09:07 Footkerchief Status new => resolved
2014-09-08 09:07 Footkerchief Resolution open => duplicate
2014-09-08 09:07 Footkerchief Assigned To => Footkerchief


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