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ID | Project | Category | View Status | Date Submitted | Last Update |
0008259 | Dwarf Fortress | Dwarf Mode -- Jobs, Building Construction and Destruction | public | 2014-09-08 07:53 | 2014-09-08 09:07 |
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Reporter | ptb_ptb | |
Assigned To | Footkerchief | |
Priority | low | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | duplicate | |
Platform | PC | OS | Windows | OS Version | 7 |
Product Version | 0.40.11 | |
Target Version | | Fixed in Version | | |
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Summary | 0008259: Creek surface changes to dirt when you construct / deconstruct on top of it. |
Description | This is really part of the whole weirdness that is "creeks" in Dwarf Fortress. 7 deep water that is shallow enough to walk across. It might be considered a feature. Basically, though, if you build construction (e.g. floor, wall, etc.) across a creek surface and then deconstruct it you are left with dirt (furrowed loam, sand, etc.) over the 7/7 water tile below.
Ideally, I suppose, it should revert to the 'creek' surface. |
Steps To Reproduce | 1. Find creek.
2. Build floor tiles across creek.
3. Deconstruct floor tiles. |
Additional Information | If you wanted to make creeks more 'natural' I suppose you could make them solid and water-bearing (like a slow aquifer) and have them be usable as a water source. |
Tags | No tags attached. |
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Attached Files | |
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