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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0009503 | Dwarf Fortress | World Generation -- General | public | 2016-01-22 12:26 | 2016-10-27 09:12 | ||||||
Reporter | Loci | ||||||||||
Assigned To | |||||||||||
Priority | normal | Severity | minor | Reproducibility | sometimes | ||||||
Status | new | Resolution | open | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | 0.42.05 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0009503: Dwarf civilizations rarely actually die out, instead remain "dying" for centuries | ||||||||||
Description | Back in v0.40.x, dead dwarven civilizations were reasonably easy to generate, and proved a fair challenge--no trade caravans, no immigrants after the two hard-coded waves, and no nobles. In v0.42.x, however, it is common to see a dwarf civilization whose last sites and historical figures died out in the first 100 years still considered "dying" 900 years later. If you start a fortress from such a dying civilization, the game will spawn infinite caravans and immigrants out of thin air, and one of your dwarves will assume the monarchy. | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
Notes | |
(0036008) PatrikLundell (reporter) 2016-10-27 09:12 edited on: 2016-10-27 10:00 |
I believe the reason for the stubborn longevity of civs lies in the structure DFHack calls df.global.world.entity_populations. I've observed the entry associated with the dwarven civ, and the counts [0] entry contains the number of dwarves in the civ. After the mountainhome (and only site) is destroyed, this number may fluctuate a little for a while and then stabilize. Exported legends info claims the civ has no members, and forcing this field to become zero before accepting a world results in a dead civ (I've only tried with civs that ought to be dead) in the attempts I've made. Presumably, the code handling refugees can sometimes "forget" them and leave them in a limbo where they can neither age, breed, come to harm. Edit: I forgot to mention that my investigation was done on 0.43.03 rather than 0.43.05, but I have no reason to suspect the logic has changed in the mean time. |
Issue History | |||
Date Modified | Username | Field | Change |
2016-01-22 12:26 | Loci | New Issue | |
2016-10-27 09:12 | PatrikLundell | Note Added: 0036008 | |
2016-10-27 10:00 | PatrikLundell | Note Edited: 0036008 | View Revisions |
2020-02-12 11:49 | Huntthetroll | Issue Monitored: Huntthetroll |
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