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ID | Project | Category | View Status | Date Submitted | Last Update |
0010172 | Dwarf Fortress | Vegetation | public | 2017-03-23 17:41 | 2017-03-26 10:30 |
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Reporter | vipersting | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.43.05 | |
Target Version | | Fixed in Version | | |
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Summary | 0010172: Charred Goblin-cap rejuvenates despite being submerged in magma |
Description | While flooding a room with magma, a goblin-cap got caught on the raising magma, which caused one of its z-level to burn down, leaving a semi-charred tree. After i finished filling the room, the tree regenerated its charred part, returning to its original state.
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Steps To Reproduce | 1.-Isolate a goblin-cap on a room
2.-Fill the room with magma |
Additional Information | Save: http://dffd.bay12games.com/file.php?id=12782 [^]
-The magma from the save raises thanks to bug 0008183
-Magma can burn a goblin-cap if the ramps on top of it are exposed to the magma, but it will only burn that specific z-level, other parts of the tree will remain unharmed
-The tree will regenerate without ramps, preventing further burning.
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Tags | No tags attached. |
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Attached Files | |
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