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IDProjectCategoryView StatusDate SubmittedLast Update
0001195Dwarf FortressDwarf Mode -- Tradepublic2010-04-15 06:342010-06-09 07:56
Reporterbehbehr 
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version0.31.03 
Target VersionFixed in Version0.31.06 
Summary0001195: Merchants don't have time to trade
Description5-years old fortress, when merchants are showing up, they take so much time to unload their goods that they leave before the trader can even have a chance to trade (trader at depot, when trying a trade request, merchants are saying they are still unloading their goods, until i get the announcements they are leaving my realm...)
Steps To ReproduceReproduces with every caravan coming to my land.
Additional Informationit might be linked with the fact that merchants are bringing a bunch of items...
Tagscaravan, Holdover from 40d?, trading
Attached Files

- Relationships
child of 0000325resolvedToady One Elves bring hundreds/thousands of items when trading, due to warthogs lacking TRADE_CAPACITY tag 

-  Notes
(0003663)
Cryten (reporter)
2010-04-15 06:40

Possibly a child of 0000325
Can you confirm that this is for all caravans and not a specfic race.
(0003667)
PencilinHand (reporter)
2010-04-15 06:54
edited on: 2010-04-15 06:56

What is your embark area? And is the route to your fort circuitous or pretty direct? Back in 40d caravans would sometimes either move slowly to reach the trade depot and run out of time that way or have to take such an indirect route that they would have to turn around almost as soon as they arrived. This sounds somewhat similar and may be an inherited problem from 40d.

(0003668)
behbehr (reporter)
2010-04-15 07:02

the route is direct to my trade depot, i'm on a classical 4*4 embark area, with a great plain to my fortress.
I'll check if it is really for every caravan or only with elves.
(0003680)
behbehr (reporter)
2010-04-15 07:47

ok, i successfully managed to trade with a human caravan, it just took 15 mins to unload goods and they departed 2 mins after the trade, so it really might be related with the time they are taking to load/unload goods, as elves are coming with so much things to trade :)
(0003683)
PencilinHand (reporter)
2010-04-15 08:46

It sounds like it is related to the old 40d bug then.
(0007975)
Toady One (administrator)
2010-06-09 01:03

The elves are the worst here (fixed now for 0.31.06), though there are sometimes issues with large human wagons. I've dampened that slightly for next time as well.

- Issue History
Date Modified Username Field Change
2010-04-15 06:34 behbehr New Issue
2010-04-15 06:40 Cryten Note Added: 0003663
2010-04-15 06:40 Cryten Tag Attached: caravan
2010-04-15 06:40 Cryten Tag Attached: trading
2010-04-15 06:41 Cryten Issue Monitored: Cryten
2010-04-15 06:54 PencilinHand Note Added: 0003667
2010-04-15 06:56 PencilinHand Note Edited: 0003667 View Revisions
2010-04-15 07:02 behbehr Note Added: 0003668
2010-04-15 07:47 behbehr Note Added: 0003680
2010-04-15 08:46 PencilinHand Note Added: 0003683
2010-04-15 08:46 PencilinHand Tag Attached: Holdover from 40d?
2010-04-15 08:54 Footkerchief Relationship added child of 0000325
2010-06-09 01:03 Toady One Note Added: 0007975
2010-06-09 01:03 Toady One Status new => resolved
2010-06-09 01:03 Toady One Fixed in Version => 0.31.06
2010-06-09 01:03 Toady One Resolution open => fixed
2010-06-09 01:03 Toady One Assigned To => Toady One
2010-06-09 06:45 Toady One Status resolved => closed
2010-06-09 07:56 Footkerchief Status closed => resolved


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