Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0001484Dwarf FortressDwarf Mode -- Economicspublic2010-04-24 00:472012-02-16 16:59
ReporterRhenaya 
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionunable to reproduce 
PlatformNotebookOSWindowsOS VersionVista
Product Version0.31.03 
Target VersionFixed in Version 
Summary0001484: Item MATERIAL_SIZE may be off by a factor of 150
Descriptionmaybe related to 000130

it seems that the bug for only needing one bar per item is related to the material size. because i tested with melting long swords (material size 4) i needed to melt around 40 swords to yield 1 bar: 4*40 = 160 -> bar material size is 150

so melting items now results in practically no bars at all. either the raws are wrong and need material size modified * 150 ... but i guess item weight will be to high than too, so either way something need to be modified in the code
Tagsbars, Equipment, material
Attached Files

- Relationships
related to 0000130resolvedToady One Forge jobs always use only a single bar 
related to 0001860resolvedToady One Metal blocks weigh more than bars of the same metal 

-  Notes
(0004856)
Footkerchief (manager)
2010-04-24 00:49
edited on: 2010-04-24 00:53

i needed to melt around 40 swords to yield 1 sword

You meant 40 swords to yield 1 bar, right? Just making sure.

Also, adjusting the material size shouldn't affect weight -- I believe weight is only controlled by the weapon's SIZE.

More testing is definitely needed on this issue (and 0000130). Can anyone corroborate?

(0004859)
derigo (reporter)
2010-04-24 01:43

More melting oddness. I'd forgotten that toady had done crazy things to the material system. Another clue for the melt job crash.
(0004865)
Rhenaya (reporter)
2010-04-24 02:43

well uhm yes 1 bar... but as you need just 1 bar for 1 sword anyway, it doesnt matter *coughs*
(0012399)
Quietust (reporter)
2010-09-03 21:01

Melting imported metal objects seems to be working fine - I've been getting plenty of iron, silver, and copper bars from all of the weapons and armor I've salvaged from goblin sieges.
(0019875)
Toady One (administrator)
2012-02-16 16:59

I couldn't get this to happen.

- Issue History
Date Modified Username Field Change
2010-04-24 00:47 Rhenaya New Issue
2010-04-24 00:49 Footkerchief Note Added: 0004856
2010-04-24 00:50 Footkerchief Note Edited: 0004856 View Revisions
2010-04-24 00:51 Footkerchief Note Edited: 0004856 View Revisions
2010-04-24 00:52 Footkerchief Summary Material size wrong for items => Item MATERIAL_SIZE may be off by a factor of 150
2010-04-24 00:52 Footkerchief Relationship added related to 0000130
2010-04-24 00:53 Footkerchief Note Edited: 0004856 View Revisions
2010-04-24 01:43 derigo Note Added: 0004859
2010-04-24 02:43 Rhenaya Note Added: 0004865
2010-04-24 03:27 Footkerchief Description Updated View Revisions
2010-07-08 08:32 Footkerchief Relationship added related to 0001447
2010-07-18 10:32 Footkerchief Relationship added related to 0001860
2010-07-18 10:32 Footkerchief Relationship deleted related to 0001447
2010-08-04 08:07 Rhenaya Tag Attached: bars
2010-08-04 08:07 Rhenaya Tag Attached: Equipment
2010-08-04 08:07 Rhenaya Tag Attached: material
2010-09-03 21:01 Quietust Note Added: 0012399
2012-02-16 16:59 Toady One Note Added: 0019875
2012-02-16 16:59 Toady One Status new => resolved
2012-02-16 16:59 Toady One Resolution open => unable to reproduce
2012-02-16 16:59 Toady One Assigned To => Toady One
2012-05-14 15:50 Footkerchief Relationship added related to 0001862
2012-05-14 15:51 Footkerchief Relationship deleted related to 0001862


Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker