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IDProjectCategoryView StatusDate SubmittedLast Update
0003352Dwarf FortressDwarf Mode -- Itemspublic2010-10-01 15:492012-03-04 08:04
ReporterMalibu Stacey 
Assigned ToToady One 
PrioritynormalSeveritytrivialReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version0.31.14 
Target VersionFixed in Version0.31.19 
Summary0003352: Animal hair has no use
DescriptionWhen butchering/slaughtering livestock or hunter kills you will get "hair" items from some animals which has no use what so ever currently.
Steps To ReproduceStart Fortress mode.
Define an indoor refuse pile which accepts only animal parts.
Butcher/Slaughter some animals either from tame livestock or hunting.
Additional InformationNot sure what it could be used for. Perhaps or decorating crafts and/or weaving into cloth?
TagsIntentional/Expected?
Attached Files

- Relationships
related to 0001669new Butchered Crundle scales (maybe others) cannot be tanned 

-  Notes
(0013104)
Malibu Stacey (reporter)
2010-10-01 15:56

As hooves, horns, shells, nails & teeth are all able to be made into crafts or for decoration hair should probably follow suit.
(0013107)
Dame de la Licorne (reporter)
2010-10-01 17:54
edited on: 2010-10-01 17:56

In the real world, animal hair is used to make rope and cloth, namely from horse/donkey/mule hair or sheep wool and angora goats and rabbits are bred to make angora wool (Angora sweaters, anyone?). Certain breeds of horses are raised specifically for their hair, which is used to make horse-hair blankets (primarily in the old Soviet Union, though I'm sure it happens elsewhere as well).

Edit: So this probably falls more in the realm of suggestions, rather than bugs.

(0013108)
Malibu Stacey (reporter)
2010-10-01 18:23

It becomes a bug when you have tons of the stuff cluttering your fort & you're forced to constantly dump it just to stop it taking up space in your refuse stockpiles. It doesn't rot so even moving it to a refuse stockpile outside won't help, you will eventually fill it up no matter how big the stockpile is unless you mark them all for dumping.
(0013109)
kwieland (reporter)
2010-10-01 19:16

Scale is another thing that might belong in this discussion.
(0014706)
Dwarfu (manager)
2010-12-26 14:24

Adding a relation to 0001669 because these are all tissue layers that aren't currently being used.
(0014715)
Footkerchief (manager)
2010-12-26 21:37

This will probably become "no change required" in 0.31.19.
(0015581)
greycat (reporter)
2011-02-28 13:55

Indeed -- hair has a use now in 0.31.19.

- Issue History
Date Modified Username Field Change
2010-10-01 15:49 Malibu Stacey New Issue
2010-10-01 15:56 Malibu Stacey Note Added: 0013104
2010-10-01 17:54 Dame de la Licorne Note Added: 0013107
2010-10-01 17:56 Dame de la Licorne Note Edited: 0013107 View Revisions
2010-10-01 18:23 Malibu Stacey Note Added: 0013108
2010-10-01 19:16 kwieland Note Added: 0013109
2010-11-16 07:08 Footkerchief Tag Attached: Intentional/Expected?
2010-12-26 14:23 Dwarfu Relationship added related to 0001669
2010-12-26 14:24 Dwarfu Note Added: 0014706
2010-12-26 21:37 Footkerchief Note Added: 0014715
2010-12-26 21:37 Footkerchief Tag Attached: Fixed in 0.31.19?
2011-02-28 13:55 greycat Note Added: 0015581
2011-02-28 16:03 Footkerchief Status new => resolved
2011-02-28 16:03 Footkerchief Fixed in Version => 0.31.19
2011-02-28 16:03 Footkerchief Resolution open => fixed
2011-02-28 16:03 Footkerchief Assigned To => Toady One
2012-03-04 08:04 Dwarfu Tag Detached: Fixed in 0.31.19?


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