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ID | Project | Category | View Status | Date Submitted | Last Update | |
0003615 | Dwarf Fortress | Dwarf Mode -- Traps | public | 2010-11-14 15:43 | 2010-12-11 09:04 | |
Reporter | Fthagen | |||||
Assigned To | Toady One | |||||
Priority | normal | Severity | crash | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | PC | OS | Windows 7 64-bit | OS Version | ||
Product Version | 0.31.17 | |||||
Target Version | Fixed in Version | 0.31.18 | ||||
Summary | 0003615: Enemy touches stone fall trap, game crashes | |||||
Description | Whenever a creature is hit by a stone fall trap, I get a window telling me that "Dwarf Fortress.exe has stopped working", then after a few seconds that "A problem caused the program to stop working correctly. Windows will close the program and notify you if a solution is available." It has been triggered, in chronological order, by: -Unknown creature (most likely mountain goat or hoary marmot); -An Ettin; -A Hydra; -A goblin, on multiple occasions. Dwarves, tame animals and merchants don't cause any problems. The fort has been created in 0.31.16, but the bug began to happen only when I downloaded 0.31.17 | |||||
Steps To Reproduce | 1- Build Stone fall trap 2- Wait for some creature to wander into it 3- Crash | |||||
Additional Information | It has been triggered, in chronological order, by: -Unknown creature (most likely mountain goat or hoary marmot); -An Ettin; -A Hydra; -A goblin, on multiple occasions. Dwarves, tame animals and merchants don't cause any problems. The fort has been created in 0.31.16, but the bug began to happen only when I downloaded 0.31.17 I have rebooted my computer, reinstalled the game several times (after the weapon trap fix, according to the log on the official website), in different folders, and ran it in Administrator mode. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Notes | |
(0013842) Logical2u (manager) 2010-11-14 17:30 |
The weapon trap fix hasn't even been released yet. This is PROBABLY fixed by the same thing, but it's a different trap type so I'll leave it open for you to check your save when 31.18 is released. |
(0013843) Barrow (reporter) 2010-11-14 17:41 edited on: 2010-11-14 17:47 |
Just to confirm, I've had this identical issue (Win7 64, v 31.17) with goblins thus far. Tested the above multiple times (at the same site) on various goblins. |
(0013857) Toady One (administrator) 2010-11-15 02:23 |
Yeah, it should be fixed for 0.31.18. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-11-14 15:43 | Fthagen | New Issue | |
2010-11-14 17:29 | Logical2u | Relationship added | duplicate of 0003576 |
2010-11-14 17:30 | Logical2u | Note Added: 0013842 | |
2010-11-14 17:30 | Logical2u | Tag Attached: Fixed in 31.18? | |
2010-11-14 17:41 | Barrow | Note Added: 0013843 | |
2010-11-14 17:42 | Barrow | Note Edited: 0013843 | View Revisions |
2010-11-14 17:42 | Barrow | Note Edited: 0013843 | View Revisions |
2010-11-14 17:46 | Barrow | Note Edited: 0013843 | View Revisions |
2010-11-14 17:47 | Barrow | Note Edited: 0013843 | View Revisions |
2010-11-14 17:47 | Barrow | Note Edited: 0013843 | View Revisions |
2010-11-15 02:23 | Toady One | Note Added: 0013857 | |
2010-11-15 02:23 | Toady One | Status | new => resolved |
2010-11-15 02:23 | Toady One | Fixed in Version | => 0.31.18 |
2010-11-15 02:23 | Toady One | Resolution | open => fixed |
2010-11-15 02:23 | Toady One | Assigned To | => Toady One |
2010-11-15 13:40 | Footkerchief | Tag Renamed | Fixed in 31.18? => Fixed in 0.31.18? |
2010-12-11 09:04 | Dwarfu | Tag Detached: Fixed in 0.31.18? |
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