Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0007075Dwarf FortressDwarf Mode -- Buildings, Generalpublic2014-07-11 12:232018-04-03 08:20
ReporterUnknown-figure1 
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusconfirmedResolutionopen 
PlatformLaptopOSMac OS XOS VersionMavericks (10.9)
Product Version0.40.02 
Target VersionFixed in Version 
Summary0007075: Cabinet and chest buildings "destroyed" when unretiring fortress, leaving unanchored cabinets
DescriptionWhen one resumes fortress mode in a retired fortress, all the cabinet buildings cease to exist and are able to be replaced. Beds and doors are not affected.
Steps To Reproduce1.) Reload a retired fortress with bedrooms previously equipped with cabinets.

2.) Hover the 'X' over a cabinet and press 't.' The cabinets are no longer buildings, and some may have moved.
Additional InformationThe beds and doors seem to remain intact buildings.
Tagsreclaim
Attached Files

- Relationships
has duplicate 0007994resolvedFootkerchief Cabinets and coffers are unbuilt/deconstructed when unretiring a fort 
has duplicate 0008749resolvedKnight Otu Upon reclaim, bedrooms unassigned and cabinets deconstructed 
has duplicate 0009677resolvedKnight Otu Cabinets and chests deconstruct upon unretire of fortress 
related to 0007636assignedToady One Crash on unretiring fortress. 

-  Notes
(0029228)
Sye (reporter)
2014-08-18 09:59

Duplicate issue to ID 0007994. Footkerchief advised checking fort while retired in ADVMode to see if items are deconstructed, to determine whether issue occurs upon retiring or unretiring fort.
(0029235)
Talvieno (reporter)
2014-08-18 10:35

(copying my comment from duplicate report)

I can help with this. I posted a save/report at 0007636 which listed a large number of retiring oddities/bugs, among them:

- cabinets appear to have moved diagonally one tile diagonally downwards and to the left (even placing themselves inside doors or other objects)
(0030782)
ptb_ptb (reporter)
2014-10-29 08:35
edited on: 2014-10-29 08:36

As 0007994 notes, chests have the same problem. Also chests do not empty themselves when they come lose. This is easily seen by looking at what happens to hospital zones. The (full) chests cannot be built because they are not an 'empty container'.

Possibly the items can be hauled out of 'loose' chests, but you can also use dfhack autodump to empty them.

(Checking in DF 0.40.13)

(0030783)
Quietust (reporter)
2014-10-29 09:44

Back in version 0.23, Chests and Cabinets were explicitly flagged to deconstruct during abandon (and place their contents inside the container item itself), while Weapon Racks and Armor Stands were flagged to scatter their contents (while remaining built) during reclaim; those flags (2 of 3 virtual methods specific to building_actualst) still appear to be present in the current version.

Presumably, the game is incorrectly performing Abandon-related operations during Retire.
(0031806)
ptb_ptb (reporter)
2015-01-09 01:50
edited on: 2015-01-09 01:54

This little (but annoying) bug is still with us in DF 0.40.24

I can confirm that the cabinets and chests are deconstructed on retire. When you visit the fortress then you find them move one tile from their original location.

(0038123)
Robsoie (reporter)
2018-04-03 08:20

Still happening on 44.09
And related very likely, the Route Stop (or the defined routes that use them) stop to function after unretiring (while they were working perfectly before retiring).

Removing/re-assigning minecarts does not fix
Only fix is to remove the Route Stops and rebuild them, i am unsure if it is needed to redo all the routes setup , as i usually redo them.

- Issue History
Date Modified Username Field Change
2014-07-11 12:23 Unknown-figure1 New Issue
2014-08-18 09:59 Sye Note Added: 0029228
2014-08-18 10:04 Footkerchief Summary Cabinet buildings "destroyed" upon fortress reload, leaving unanchored cabinets => Cabinet buildings "destroyed" when unretiring fortress, leaving unanchored cabinets
2014-08-18 10:05 Footkerchief Relationship added has duplicate 0007994
2014-08-18 10:05 Footkerchief Relationship added related to 0007636
2014-08-18 10:05 Footkerchief Assigned To => Footkerchief
2014-08-18 10:05 Footkerchief Status new => confirmed
2014-08-18 10:35 Talvieno Note Added: 0029235
2014-10-29 08:35 ptb_ptb Note Added: 0030782
2014-10-29 08:36 ptb_ptb Note Edited: 0030782 View Revisions
2014-10-29 09:44 Quietust Note Added: 0030783
2015-01-09 01:50 ptb_ptb Note Added: 0031806
2015-01-09 01:54 ptb_ptb Note Edited: 0031806 View Revisions
2015-01-23 13:23 Knight Otu Relationship added has duplicate 0008749
2015-12-10 09:12 Hedede Issue Monitored: Hedede
2016-04-03 02:25 Knight Otu Relationship added has duplicate 0009677
2016-04-03 02:26 Knight Otu Summary Cabinet buildings "destroyed" when unretiring fortress, leaving unanchored cabinets => Cabinet and chest buildings "destroyed" when unretiring fortress, leaving unanchored cabinets
2016-05-17 08:49 CyberPhantom Issue Monitored: CyberPhantom
2016-07-14 16:54 Detros Tag Attached: reclaim
2017-06-08 20:14 Huntthetroll Issue Monitored: Huntthetroll
2018-04-03 08:20 Robsoie Note Added: 0038123


Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker