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ID | Project | Category | View Status | Date Submitted | Last Update | |
0008688 | Dwarf Fortress | Dwarf Mode -- Items | public | 2015-01-02 15:54 | 2015-01-20 18:37 | |
Reporter | Coaldiamond | |||||
Assigned To | lethosor | |||||
Priority | normal | Severity | minor | Reproducibility | have not tried | |
Status | resolved | Resolution | duplicate | |||
Platform | Dell MX17 | OS | Windows | OS Version | Windows 7 | |
Product Version | 0.40.23 | |||||
Target Version | Fixed in Version | |||||
Summary | 0008688: Bugged items appear empty or undefined, result in blank/black tiles. | |||||
Description | In my fort, I noticed a blank/black tile that appeared after I eliminated a furniture stockpile and my dwarves removed all the furniture. Further inspection revealed that the blank/black tile actually contained 5 items that were empty or undefined. Using [k]-[v] shows no name, no description, and a monetary value of 1. Using the mass designation menu [d][b][f/c] reveals that the items may be assigned tile 250. These bugged items can be dumped, forbidden, hidden, or moved during construction like typical items. | |||||
Steps To Reproduce | Unknown how to reproduce. Creating and deleting additional furniture stockpiles does not cause more bugged items to appear. | |||||
Additional Information | Bugged save is provided at http://dffd.wimbli.com/file.php?id=10370 [^] I left a Note to help locate the bugged items. I am currently looking into whether or not stepladders are involved with this bug, as they are the only new feature furniture that I know to have been in that stockpile prior to my observation of this bug. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Relationships | ||||||
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Notes | |
(0031648) Footkerchief (manager) 2015-01-02 17:51 |
Are you using any memory hacking utilities? |
(0031650) Coaldiamond (reporter) 2015-01-02 20:03 edited on: 2015-01-03 08:42 |
Nope. Save game data and raws are all from fresh install. My changes include my own graphics set, tile set, color scheme, and init options. |
(0032019) Coaldiamond (reporter) 2015-01-20 18:23 |
Considering that the items were using Tile 250 (same tile used for seeds), I think this bug is a duplicate of the Issue # 6750. I haven't seen bug since I started playing v0.40.24. |
(0032020) lethosor (manager) 2015-01-20 18:37 |
Ah, that would make sense. Feel free to reopen this report if you can reproduce this in 0.40.24+. |
Issue History | |||
Date Modified | Username | Field | Change |
2015-01-02 15:54 | Coaldiamond | New Issue | |
2015-01-02 17:51 | Footkerchief | Note Added: 0031648 | |
2015-01-02 17:51 | Footkerchief | Assigned To | => Footkerchief |
2015-01-02 17:51 | Footkerchief | Status | new => needs feedback |
2015-01-02 20:03 | Coaldiamond | Note Added: 0031650 | |
2015-01-02 20:03 | Coaldiamond | Status | needs feedback => assigned |
2015-01-03 08:42 | Coaldiamond | Note Edited: 0031650 | View Revisions |
2015-01-20 18:23 | Coaldiamond | Note Added: 0032019 | |
2015-01-20 18:37 | lethosor | Note Added: 0032020 | |
2015-01-20 18:37 | lethosor | Relationship added | duplicate of 0006750 |
2015-01-20 18:37 | lethosor | Status | assigned => resolved |
2015-01-20 18:37 | lethosor | Resolution | open => duplicate |
2015-01-20 18:37 | lethosor | Assigned To | Footkerchief => lethosor |
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